The development of OgGame
2023
Self-developed high-performance ARM servers, becoming an IaaS/PaaS/SaaS full-stack cloud service provider
OgGame participated in ChinaJoy (the international digital entertainment exhibition)
Attended OgGame at LEAP2023. (The largest tech and innovation event in the Middle East)
Launched 200+ cloud games with over 100,000 concurrent computing power. Achieved 480,000 DAU, 10 million MAU, and a total user base of 30 million. Monthly average interaction time for cloud gaming users: 5.5 hours.
2022
Got tens of millions in investment to enhance cloud gaming technology
2021
Became a priority partner for global business with three major telecom operators.
OgGame utilized 5G for better gaming interaction, addressing network speed challenges.
2020
Globally deployed with 36 public cloud nodes, 100+ backbone network nodes, covering over 23 countries and regions.
Released a new generation of cloud gaming acceleration technology, achieving end-to-end latency control within 45ms when RTT is less than 10ms.
Became a member of the Guangdong Game Industry Association.
2019
Launched OgGame Cloud Gaming 1.0, utilizing game cloudification technology to break free from hardware limiteds.
2018
Awarded the title of National High-Tech Enterprise.
Achieved a comprehensive breakthrough in SD-WAN optimization algorithms, providing strong network support for high-concurrency scenarios in cloud gaming user acquisition.
2017
Launched self-developed NetBooster (Rendering Network Enhancement) technology, combining OgCloud ARM performance to advance industry standards in rendering performance, network transmission, and computing cost.
2016
Established OgGame's global headquarters in Guangzhou, China.
Annual turnover exceeding 100 million RMB.
2015
OgGame Entertainment BU established, led by industry experts from NetEase, 37 Interactive Entertainment, and other major game companies.
2014
OgCloud's parent company was founded.